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Caltech Multi-Res Modeling Group

http://multires.caltech.edu/

The Caltech Multi-Res Modeling Group is a research group within the Computer Science Department under the leadership of Prof. Schröder. It focuses on new algorithms and representations able to support very large scale modeling and simulation tasks in Computer Graphics. Conducts research into the mathematical and algorithmic foundations of numerical problems in computer graphics and scientific computing with a specific focus upon multiresolution techniques.

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Centre of Computer Graphics and Data Visualization

http://herakles.zcu.cz/

University of West Bohemia. Research areas include algorithms for computer graphics and visualization,volume data processing, methods for iso-surface extraction, mesh reduction and reconstruction from scattered data, triangular and tetrahedral mesh generation.

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Computer Graphics Lab at ETH Zurich, Switzerland

http://www.cg.inf.ethz.ch/

Conducts research into the medical applications of computer science and computer graphics.

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Computer Graphics Laboratory

http://www-graphics.stanford.edu/

Stanford University. Research areas include volume rendering, rendering algorithms and systems, 3D scanning, image-based rendering, virtual reality, compression of graphics objects, user interfaces for visualization, high-performance graphics architectures, and visualization of complex systems and environments.

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Computer Graphics Research at Caltech

http://www.gg.caltech.edu/

Conducts research that explores and develops new approaches to modeling, rendering, simulation and scientific visualization.

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Cornell Program of Computer Graphics

http://www.graphics.cornell.edu/

Conducts research in architectural modeling, realistic image synthesis, digital photography, and visualization.

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Electronic Visualization Laboratory at University of Illinois at Chicago

http://www.evl.uic.edu/

EVL is a graduate research laboratory specializing in virtual reality and real-time interactive computer graphics.

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MIRALab

http://miralabwww.unige.ch/

Conducts research into the simulation of human functionality and physics-based deformable models such as clothing and hair.

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MIT Computer Graphics Group

http://graphics.lcs.mit.edu/

Houses several research groups working on the latest computer graphics technology.

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NeHe Productions

http://nehe.gamedev.net/

OpenGL Tutorials, Demos, Games and More... Contains news, OpenGL and game tutorials, project examples, and articles.

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